6th
October
2007
Wii love our customers
One can almost imagine the scene. Around a boardroom table, a brainstorming session. “Last year, we used the fake shortage scenario, so we can’t try that one again”. Etc. Etc. Over in the corner, a young whippersnapper with a rather prominent lump on the forehead raises his hand, hesitantly. Heads turn, and he throws out the suggestion that has been festering ever since he played with his younger brother several days before, at a virtual arcade in the family entertainment area.
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