Confused by controls
Against my will, I’ve been forced to learn the basic movements required by a game controller, and I’m not responding well. My kids have been laughing at me for years (I know you have) because video games have not been part of my world. Other than some abortive attempts back when the Commodore 64 was state of the art, I’ve avoided stress injuries by ignoring the panoply of gamepads that cover the floor in front of whatever television happens to wear the BEST label.
Come on! In what weird world does X mean go and O mean retreat? Why are there so many buttons that change role faster than players in an improvisation league? How do you tell if the batteries are charged? Tonight I faced a different challenge: trying to network several operating systems and a game console. That, I can identify with.
Except that so far, I’ve accomplished nothing other than learning that there are as many levels of game console setup menus as Dante has of the Underworld. We (it was a team effort) wanted to watch some TV on the TV, but it had to pass from a net source to a computer with sufficient hard drive space to the PS3 without causing sensor overload (my sensors). And, as I could have projected, the Media Center concept, so vaunted by the manufacturers, remains “a concept”. Not yet ready for prime time.
I’m sure that when son #2 gets home from his basement paying gig, he’ll click three times and all will be regulated. I, on the other hand, will remain flummoxed by systems designed for the next generation – Star Trek.